mgraphics.init(); mgraphics.relative_coords = 0; mgraphics.autofill = 0; var outmatrix = new JitterMatrix(4, "char", 320, 240); function jit_matrix(inname){ outmatrix.setinfo(inname); outmatrix.frommatrix(inname); mgraphics.redraw(); outlet(0, "jit_matrix",outmatrix.name); } function paint(){ with (mgraphics){ image_surface_draw(outmatrix.name); } }